Former Rockstar Developer’s LinkedIn Accidentally Leaks GTA 6 Feature

A now-edited LinkedIn profile from someone who previously worked at Rockstar Games has given fans a look at one of ‘Grand Theft Auto 6‘s features before the studio was ready to talk about it. The developer had listed work on a procedural glass-breaking system for vehicles and props, and the profile was changed within hours of fans spotting it.

It has been almost a year since ‘GTA 6‘ Trailer 2 came out in May 2025, and the community has had nothing official to go on since then. That is why fans have been combing through everything they can find from earnings calls to developer profiles on LinkedIn. One group of fans even thought Take-Two’s CEO accidentally confirmed the game’s price when he did not. People are that desperate for any new detail right now.

The Profile Listed The Person As A Graphics Programmer And Led Work On A Procedural Glass System

Lucia and Jason in 'GTA 6' (Image: Rockstar Games)
Lucia and Jason in ‘GTA 6‘ (Image: Rockstar Games)

The developer’s profile said they were a Graphics Programmer at Rockstar Games between February 2020 and April 2023. Before the page was edited, it said they had led development on what was described as a next-gen procedural glass system for both vehicles and props in the game. They also listed work on rendering systems, but it was the glass detail that blew up online.

What procedural means here is that glass would not break the same way twice. In ‘GTA 5,’ every window and windshield had a fixed break pattern. Hit it once, and the cracks form the same way every time with the same chunks falling off in the same direction.

A procedural system throws all of that out. Every break would be calculated in real time based on where the impact lands and what caused it. A bullet would crack a windshield differently than a baseball bat would, and a store window would shatter differently than a car’s side mirror.

Related: Take-Two CEO Claims He Is Not Worried About GTA 6 Players Being Too Old To Enjoy The Game

That probably also extends to damage sticking around. A cracked windshield that has not fully shattered would stay cracked rather than resetting and broken glass on the ground would react to the world around it.

Rockstar Has Not Said A Word About This

Rockstar Games (Image: Rockstar North)
Rockstar Games (Image: Rockstar North)

Rockstar has always put a ridiculous amount of effort into things most players would never consciously notice. ‘Red Dead Redemption 2‘ had horse anatomy that changed depending on breed and weather systems that affected NPC behavior, and mud that tracked footprints in real time. That is just how Rockstar builds games, and a procedural glass system for ‘GTA 6‘ is exactly the kind of thing they would spend years on.

If Rockstar is putting this much work into how glass breaks, then the rest of the game is probably at a level of polish that most studios would not even attempt. Windows getting their own physics system tells you everything about how they are approaching ‘GTA 6‘ as a whole.

In Case You Missed: Former Rockstar Co-Founder Dan Houser Says Red Dead Redemption 3 Will “Probably Happen”

The developer scrubbed the details from their page, and Rockstar has not acknowledged any of it. But fans did not need confirmation to run with it, and at this point, expecting Rockstar to actually say something about ‘GTA 6‘ before they are ready is a waste of time. The studio is going to talk when it wants to and not a day before that.

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Mukul Dutt
Mukul Dutt
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